optimal move

optimal move
мат.
оптимальный ход

English-Russian scientific dictionary. 2008.

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  • Optimal solutions for Rubik's Cube — Computer Graphics of a scrambled Rubik s cube There are many algorithms to solve scrambled Rubik s Cubes. The maximum number of face turns needed to solve any instance of the Rubik s cube is 20.[1] This number is also known as the diameter of the …   Wikipedia

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  • SMIRF — Schach Frontend Basisdaten Entwickler: Reinhard Scharnagl Betriebssystem …   Deutsch Wikipedia

  • Tower of Hanoi — The Tower of Hanoi or Towers of Hanoi (also known as The Towers of Bramha) is a mathematical game or puzzle. It consists of three rods, and a number of disks of different sizes which can slide onto any rod. The puzzle starts with the disks neatly …   Wikipedia

  • Dynamic programming — For the programming paradigm, see Dynamic programming language. In mathematics and computer science, dynamic programming is a method for solving complex problems by breaking them down into simpler subproblems. It is applicable to problems… …   Wikipedia

  • game theory — a mathematical theory that deals with strategies for maximizing gains and minimizing losses within prescribed constraints, as the rules of a card game: widely applied in the solution of various decision making problems, as those of military… …   Universalium

  • Travelling salesman problem — The travelling salesman problem (TSP) is an NP hard problem in combinatorial optimization studied in operations research and theoretical computer science. Given a list of cities and their pairwise distances, the task is to find a shortest… …   Wikipedia

  • List of chess terms — This page explains commonly used terms in chess in alphabetical order. Some of these have their own pages, like fork and pin. For a list of unorthodox chess pieces, see fairy chess piece; for a list of terms specific to chess problems, see chess… …   Wikipedia

  • God's algorithm — is a notion originating in discussions of ways to solve the Rubik s Cube puzzle, but which can also be applied to other combinatorial puzzles and mathematical games. It stands for any practical algorithm that produces a solution having the least… …   Wikipedia


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